Scratch. First she watched Lesson 4 - Drawing and then played with Scratch. In this lesson circles were created with simple code which included inputting the number of degrees and steps to go around a circle. For example, if the code in the program said take 10 steps around in 36 degree intervals a complete circle would be drawn since 36x10 = 360 (number of degrees in a circle).
By watching the video and playing with the computer program, kids can learn math and programming skills while creating unique and interesting figures. I love it when they learn and don't realize it!
This post is linked to:
Hip Homeschool Hop